D3DMPSHADECAPS Values (Windows CE 5.0)
The following table shows values that are used in the ShadeCaps member of the D3DMCAPS structure to describe the shading operations that a device supports. For more information, see D3DMSHADEMODE.
Value | Description |
---|---|
D3DMPSHADECAPS_COLORGOURAUDRGB | Indicates that the device supports Gouraud shading for diffuse color parameters. |
D3DMPSHADECAPS_SPECULARGOURAUDRGB | Indicates that the device supports Gouraud shading for specular color parameters. |
D3DMPSHADECAPS_ALPHAGOURAUDBLEND | Indicates that the device supports Gouraud shading for the diffuse alpha parameter. |
D3DMPSHADECAPS_FOGGOURAUD | Indicates that the device supports Gouraud shading for the fog (specular alpha) parameter. |
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmcaps.h.
See Also
Direct3D Mobile Capability Bits | Direct3D Mobile Macros
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