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REPLSETUP

This structure is no longer supported as of Windows CE version 3.0. This structure is used to initiate the object handler.

typedef struct tagReplSetup{
  UINT cbStruct; 
  BOOL fRead; 
  DWORD dwFlags; 
  HRESULT hr; 
  TCHAR szObjType[ MAX_OBJTYPE_NAME ]; 
  IReplNotify* pNotify; 
  DWORD oid; 
  DWORD oidNew; 
  IReplStore* pStore; 
  HREPLFLD hFolder; 
  HREPLITEM hItem; 
} REPLSETUP, *PREPLSETUP;

Members

  • cbStruct
    Size of this structure.
  • fRead
    Boolean that is set to TRUE if setting up for reading (serializing) the object, or to FALSE if setting up for writing (deserializing) the object.
  • dwFlags
    Reserved by replication.
  • hr
    Result of the read/write operation.
  • szObjType
    Null-terminated string that contains the name of the object type.
  • pNotify
    Pointer to IReplNotify::IUnknown interface.
  • oid
    Identifier of the object.
  • oidNew
    Identifier of the new object. This is different from the object identifier if a new object was created during writing.
  • pStore
    Pointer to IReplStore interface. This parameter exists in the desktop computer only. It is unused for device side use.
  • hFolder
    Handle to the folder. This parameter exists in the desktop computer only. It is unused for device side use.
  • hItem
    Handle to the object to be read or written. This parameter exists in the desktop computer only. It is unused for device side use.

Requirements

OS Versions: Windows CE 2.0.
Header: Cesync.h.

See Also

Automation Structures | IReplObjHandler::Setup

Last updated on Wednesday, April 13, 2005

© 2005 Microsoft Corporation. All rights reserved.