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D3DM_CreateContext (Windows CE 5.0)

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This function is called by the Microsoft® Direct3D® Mobile middleware when it needs to create a rendering context.

typedef DWORD (*D3DM_CREATECONTEXT_PTR)(D3DM_CREATECONTEXT_DATA *);

Parameters

  • D3DM_CREATECONTEXT_DATA
    [out] A pointer to a D3DM_CREATECONTEXT_DATA structure that is populated by the driver and describes the new rendering context.

Return Values

Implement this function so that it returns D3DM_DRIVER_HANDLED when it succeeds and D3DM_DRIVER_NOTHANDLED when it fails.

Requirements

OS Versions: Windows CE 5.0
Header: D3dmddk.h.
Link Library: Developer implemented.

See Also

Direct3D Mobile Driver Functions | D3DM_CREATECONTEXT_DATA | Rendering Contexts in Direct3D Mobile

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