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ComPtrRef::operator!= Operator

Supports the WRL infrastructure and is not intended to be used directly from your code.

bool operator!=(
   const Details::ComPtrRef<ComPtr<T>>& a,
   const Details::ComPtrRef<ComPtr<U>>& b
);

bool operator!=(
   const Details::ComPtrRef<ComPtr<T>>& a,
   decltype(__nullptr)
);

bool operator!=(
   decltype(__nullptr),
   const Details::ComPtrRef<ComPtr<T>>& a
);

bool operator!=(
   const Details::ComPtrRef<ComPtr<T>>& a,
   void* b
);

bool operator!=(
   void* b,
   const Details::ComPtrRef<ComPtr<T>>& a
);

Parameters

  • a
    A reference to a ComPtrRef object.

  • b
    A reference to another ComPtrRef object, or a pointer to an anonymous object (void*).

Return Value

The first operator yields true if object a is not equal to object b; otherwise, false.

The second and third operators yield true if object a is not equal to nullptr; otherwise, false.

The fourth and fifth operators yield true if object a is not equal to object b; otherwise, false.

Remarks

Indicates whether two ComPtrRef objects are not equal.

Requirements

Header: client.h

Namespace: Microsoft::WRL

See Also

Reference

Microsoft::WRL::Details Namespace

ComPtrRef Class