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FRAMEINFO_FLAGS

Specifies the information to retrieve about a stack frame object.

enum enum_FRAMEINFO_FLAGS {
   FIF_FUNCNAME              = 0x00000001,
   FIF_RETURNTYPE            = 0x00000002,
   FIF_ARGS                  = 0x00000004,
   FIF_LANGUAGE              = 0x00000008,
   FIF_MODULE                = 0x00000010,
   FIF_STACKRANGE            = 0x00000020,
   FIF_FRAME                 = 0x00000040,
   FIF_DEBUGINFO             = 0x00000080,
   FIF_STALECODE             = 0x00000100,
   FIF_ANNOTATEDFRAME        = 0x00000200,
   FIF_DEBUG_MODULEP         = 0x00000400,
   FIF_FUNCNAME_FORMAT       = 0x00001000,
   FIF_FUNCNAME_RETURNTYPE   = 0x00002000,
   FIF_FUNCNAME_ARGS         = 0x00004000,
   FIF_FUNCNAME_LANGUAGE     = 0x00008000,
   FIF_FUNCNAME_MODULE       = 0x00010000,
   FIF_FUNCNAME_LINES        = 0x00020000,
   FIF_FUNCNAME_OFFSET       = 0x00040000,
   FIF_FUNCNAME_ARGS_TYPES   = 0x00100000,
   FIF_FUNCNAME_ARGS_NAMES   = 0x00200000,
   FIF_FUNCNAME_ARGS_VALUES  = 0x00400000,
   FIF_FUNCNAME_ARGS_ALL     = 0x00700000,
   FIF_ARGS_TYPES            = 0x01000000,
   FIF_ARGS_NAMES            = 0x02000000,
   FIF_ARGS_VALUES           = 0x04000000,
   FIF_ARGS_ALL              = 0x07000000,
   FIF_ARGS_NOFORMAT         = 0x08000000,
   FIF_ARGS_NO_FUNC_EVAL     = 0x10000000,
   FIF_FILTER_NON_USER_CODE  = 0x20000000,
   FIF_ARGS_NO_TOSTRING      = 0x40000000,
   FIF_DESIGN_TIME_EXPR_EVAL = 0x80000000
};
typedef DWORD FRAMEINFO_FLAGS;
public enum enum_FRAMEINFO_FLAGS {
   FIF_FUNCNAME              = 0x00000001,
   FIF_RETURNTYPE            = 0x00000002,
   FIF_ARGS                  = 0x00000004,
   FIF_LANGUAGE              = 0x00000008,
   FIF_MODULE                = 0x00000010,
   FIF_STACKRANGE            = 0x00000020,
   FIF_FRAME                 = 0x00000040,
   FIF_DEBUGINFO             = 0x00000080,
   FIF_STALECODE             = 0x00000100,
   FIF_ANNOTATEDFRAME        = 0x00000200,
   FIF_DEBUG_MODULEP         = 0x00000400,
   FIF_FUNCNAME_FORMAT       = 0x00001000,
   FIF_FUNCNAME_RETURNTYPE   = 0x00002000,
   FIF_FUNCNAME_ARGS         = 0x00004000,
   FIF_FUNCNAME_LANGUAGE     = 0x00008000,
   FIF_FUNCNAME_MODULE       = 0x00010000,
   FIF_FUNCNAME_LINES        = 0x00020000,
   FIF_FUNCNAME_OFFSET       = 0x00040000,
   FIF_FUNCNAME_ARGS_TYPES   = 0x00100000,
   FIF_FUNCNAME_ARGS_NAMES   = 0x00200000,
   FIF_FUNCNAME_ARGS_VALUES  = 0x00400000,
   FIF_FUNCNAME_ARGS_ALL     = 0x00700000,
   FIF_ARGS_TYPES            = 0x01000000,
   FIF_ARGS_NAMES            = 0x02000000,
   FIF_ARGS_VALUES           = 0x04000000,
   FIF_ARGS_ALL              = 0x07000000,
   FIF_ARGS_NOFORMAT         = 0x08000000,
   FIF_ARGS_NO_FUNC_EVAL     = 0x10000000,
   FIF_FILTER_NON_USER_CODE  = 0x20000000,
   FIF_ARGS_NO_TOSTRING      = 0x40000000,
   FIF_DESIGN_TIME_EXPR_EVAL = 0x80000000
};

Members

  • FIF_FUNCNAME
    Initialize/use the m_bstrFuncName field.

  • FIF_RETURNTYPE
    Initialize/use the m_bstrReturnType field.

  • FIF_ARGS
    Initialize/use the m_bstrArgs field.

  • FIF_LANGUAGE
    Initialize/use the m_bstrLanguage field.

  • FIF_MODULE
    Initialize/use the m_bstrModule field.

  • FIF_STACKRANGE
    Initialize/use the m_addrMin and m_addrMax (stack range) fields.

  • FIF_FRAME
    Initialize/use the m_pFrame field.

  • FIF_DEBUGINFO
    Initialize/use the m_fHasDebugInfo field.

  • FIF_STALECODE
    Initialize/use the m_fStaleCode field.

  • FIF_ANNOTATEDFRAME
    Initialize/use the m_fAnnotatedFrame field.

  • FIF_DEBUG_MODULEP
    Initialize/use the m_pModule field.

  • FIF_FUNCNAME_FORMAT
    Formats the function name. The result is returned in the m_bstrFunName field and no other fields are filled out.

  • FIF_FUNCNAME_RETURNTYPE
    Adds the return type to the m_bstrFuncName field.

  • FIF_FUNCNAME_ARGS
    Adds the arguments to the m_bstrFuncName field.

  • FIF_FUNCNAME_LANGUAGE
    Adds the language to the m_bstrFuncName field.

  • FIF_FUNCNAME_MODULE
    Adds the module name to the m_bstrFuncName field.

  • FIF_FUNCNAME_LINES
    Adds the number of lines to the m_bstrFuncName field.

  • FIF_FUNCNAME_OFFSET
    Adds to the m_bstrFuncName field the offset in bytes from the start of the line if FIF_FUNCNAME_LINES is specified. If FIF_FUNCNAME_LINES is not specified, or if line numbers are not available, adds the offset in bytes from the start of the function.

  • FIF_FUNCNAME_ARGS_TYPES
    Adds the type of each function argument to the m_bstrFuncName field.

  • FIF_FUNCNAME_ARGS_NAMES
    Adds the name of each function argument to the m_bstrFuncName field.

  • FIF_FUNCNAME_ARGS_VALUES
    Adds the value of each function argument to the m_bstrFuncName field.

  • FIF_FUNCNAME_ARGS_ALL
    Adds the type, name, and value of all arguments to the m_bstrFuncName field.

  • FIF_ARGS_TYPES
    The argument types are retrieved and formatted.

  • FIF_ARGS_NAMES
    The argument names are retrieved and formatted.

  • FIF_ARGS_VALUES
    The argument values are retrieved and formatted.

  • FIF_ARGS_ALL
    Retrieve and format the type, name, and value of all arguments.

  • FIF_ARGS_NOFORMAT
    Specifies that the arguments are not be formatted (for example, do not add opening and closing parentheses around the argument list nor add a separator between arguments).

  • FIF_ARGS_NO_FUNC_EVAL
    Specifies that function (property) evaluation should not be used when retrieving argument values.

  • FIF_FILTER_NON_USER_CODE
    The debug engine is to filter non-user code frames so they are not included.

  • FIF_ARGS_NO_TOSTRING
    Do not allow ToString() function evaluation or formatting when returning function arguments.

  • FIF_DESIGN_TIME_EXPR_EVAL
    Frame information should be gotten from the hosted app-domain rather than the hosting process.

Remarks

These flags are passed to the IDebugThread2::EnumFrameInfo and IDebugStackFrame2::GetInfo methods to indicate which fields are to be initialized in the FRAMEINFO structure or structures.

These flags are also used to indicate which fields of the FRAMEINFO structure are used and valid when the structure is returned. These values may be combined with a bitwise OR.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See Also

Reference

Enumerations (Visual Studio Debugging)

FRAMEINFO

IDebugThread2::EnumFrameInfo

IDebugStackFrame2::GetInfo