Como: serializar coleções de tipos padrão com o DesignerSerializationVisibilityAttribute
Quando os controles personalizados expõem uma coleção como uma propriedade, você pode serializar a coleção em tempo de design.
Exemplo
Este exemplo demonstra como usar o DesignerSerializationVisibilityAttribute classe para controlar como uma coleção é serializada em tempo de design.Aplicando o Content valor à sua propriedade de coleção garante que a propriedade será serializada.
Não há suporte extensivo para essa tarefa em Visual Studio.Para obter mais informações, consulte Demonstra Passo a passo: A serialização coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: A serialização coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: A serialização coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: Serializar coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: Serializar coleções de tipos padrão com o DesignerSerializationVisibilityAttribute.
Imports System
Imports System.Collections.Generic
Imports System.ComponentModel
Imports System.Drawing
Imports System.Text
Imports System.Windows.Forms
' This sample demonstrates the use of the
' DesignerSerializationVisibility attribute
' to serialize a collection of strings
' at design time.
Class Form1
Inherits Form
Private serializationDemoControl1 As SerializationDemoControl
Public Sub New()
InitializeComponent()
End Sub
' The Windows Forms Designer emits code to this method.
' If an instance of SerializationDemoControl is added
' to the form, the Strings will be serialized here.
Private Sub InitializeComponent()
Me.serializationDemoControl1 = New SerializationDemoControl
Me.SuspendLayout()
'
'serializationDemoControl1
'
Me.serializationDemoControl1.Location = New System.Drawing.Point(0, 0)
Me.serializationDemoControl1.Name = "serializationDemoControl1"
Me.serializationDemoControl1.Padding = New System.Windows.Forms.Padding(5)
Me.serializationDemoControl1.TabIndex = 0
'
'Form1
'
Me.ClientSize = New System.Drawing.Size(292, 273)
Me.Controls.Add(Me.serializationDemoControl1)
Me.Name = "Form1"
Me.Text = "Form1"
Me.ResumeLayout(False)
End Sub
<STAThread()> _
Shared Sub Main()
Application.EnableVisualStyles()
Application.Run(New Form1())
End Sub
End Class
Public Class SerializationDemoControl
Inherits UserControl
' This is the TextBox contained by
' the SerializationDemoControl.
Private textBox1 As System.Windows.Forms.TextBox
' This field backs the Strings property.
Private stringsValue(1) As String
Public Sub New()
InitializeComponent()
End Sub
' When the DesignerSerializationVisibility attribute has
' a value of "Content" or "Visible" the designer will
' serialize the property. This property can also be edited
' at design time with a CollectionEditor.
<DesignerSerializationVisibility( _
DesignerSerializationVisibility.Content)> _
Public Property Strings() As String()
Get
Return Me.stringsValue
End Get
Set(ByVal value As String())
Me.stringsValue = Value
' Populate the contained TextBox with the values
' in the stringsValue array.
Dim sb As New StringBuilder(Me.stringsValue.Length)
Dim i As Integer
For i = 0 To (Me.stringsValue.Length) - 1
sb.Append(Me.stringsValue(i))
sb.Append(ControlChars.Cr + ControlChars.Lf)
Next i
Me.textBox1.Text = sb.ToString()
End Set
End Property
Private Sub InitializeComponent()
Me.textBox1 = New System.Windows.Forms.TextBox()
Me.SuspendLayout()
' Settings for the contained TextBox control.
Me.textBox1.AutoSize = False
Me.textBox1.Dock = System.Windows.Forms.DockStyle.Fill
Me.textBox1.Location = New System.Drawing.Point(5, 5)
Me.textBox1.Margin = New System.Windows.Forms.Padding(0)
Me.textBox1.Multiline = True
Me.textBox1.Name = "textBox1"
Me.textBox1.ReadOnly = True
Me.textBox1.ScrollBars = ScrollBars.Vertical
Me.textBox1.Size = New System.Drawing.Size(140, 140)
Me.textBox1.TabIndex = 0
' Settings for SerializationDemoControl.
Me.Controls.Add(textBox1)
Me.Name = "SerializationDemoControl"
Me.Padding = New System.Windows.Forms.Padding(5)
Me.ResumeLayout(False)
End Sub
End Class
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;
// This sample demonstrates the use of the
// DesignerSerializationVisibility attribute
// to serialize a collection of strings
// at design time.
namespace SerializationDemo
{
class Form1 : Form
{
private SerializationDemoControl serializationDemoControl1;
public Form1()
{
InitializeComponent();
}
// The Windows Forms Designer emits code to this method.
// If an instance of SerializationDemoControl is added
// to the form, the Strings will be serialized here.
private void InitializeComponent()
{
this.serializationDemoControl1 = new SerializationDemo.SerializationDemoControl();
this.SuspendLayout();
//
// serializationDemoControl1
//
this.serializationDemoControl1.Location = new System.Drawing.Point(0, 0);
this.serializationDemoControl1.Name = "serializationDemoControl1";
this.serializationDemoControl1.Padding = new System.Windows.Forms.Padding(5);
this.serializationDemoControl1.TabIndex = 0;
//
// Form1
//
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.Add(this.serializationDemoControl1);
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false);
}
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.Run(new Form1());
}
}
public class SerializationDemoControl : UserControl
{
// This is the TextBox contained by
// the SerializationDemoControl.
private System.Windows.Forms.TextBox textBox1;
// This field backs the Strings property.
private String[] stringsValue = new String[1];
public SerializationDemoControl()
{
InitializeComponent();
}
// When the DesignerSerializationVisibility attribute has
// a value of "Content" or "Visible" the designer will
// serialize the property. This property can also be edited
// at design time with a CollectionEditor.
[DesignerSerializationVisibility(
DesignerSerializationVisibility.Content )]
public String[] Strings
{
get
{
return this.stringsValue;
}
set
{
this.stringsValue = value;
// Populate the contained TextBox with the values
// in the stringsValue array.
StringBuilder sb =
new StringBuilder(this.stringsValue.Length);
for (int i = 0; i < this.stringsValue.Length; i++)
{
sb.Append(this.stringsValue[i]);
sb.Append("\r\n");
}
this.textBox1.Text = sb.ToString();
}
}
private void InitializeComponent()
{
this.textBox1 = new System.Windows.Forms.TextBox();
this.SuspendLayout();
// Settings for the contained TextBox control.
this.textBox1.AutoSize = false;
this.textBox1.Dock = System.Windows.Forms.DockStyle.Fill;
this.textBox1.Location = new System.Drawing.Point(5, 5);
this.textBox1.Margin = new System.Windows.Forms.Padding(0);
this.textBox1.Multiline = true;
this.textBox1.Name = "textBox1";
this.textBox1.ReadOnly = true;
this.textBox1.ScrollBars = ScrollBars.Vertical;
this.textBox1.Size = new System.Drawing.Size(140, 140);
this.textBox1.TabIndex = 0;
// Settings for SerializationDemoControl.
this.Controls.Add(this.textBox1);
this.Name = "SerializationDemoControl";
this.Padding = new System.Windows.Forms.Padding(5);
this.ResumeLayout(false);
}
}
}
#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>
using namespace System;
using namespace System::Collections::Generic;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Text;
using namespace System::Windows::Forms;
// This sample demonstrates the use of the
// DesignerSerializationVisibility attribute
// to serialize a collection of strings
// at design time.
namespace SerializationDemo
{
public ref class SerializationDemoControl :
public System::Windows::Forms::UserControl
{
// This is the TextBox contained by
// the SerializationDemoControl.
private:
System::Windows::Forms::TextBox^ demoControlTextBox;
// This field backs the Strings property.
private:
array<String^>^ stringsValue;
public:
SerializationDemoControl()
{
InitializeComponent();
stringsValue = gcnew array<String^>(1);
}
// When the DesignerSerializationVisibility attribute has
// a value of "Content" or "Visible" the designer will
// serialize the property. This property can also be edited
// at design time with a CollectionEditor.
public:
[DesignerSerializationVisibility(
DesignerSerializationVisibility::Content)]
property array<String^>^ Strings
{
array<String^>^ get()
{
return this->stringsValue;
}
void set(array<String^>^ value)
{
this->stringsValue = value;
// Populate the contained TextBox with the values
// in the stringsValue array.
StringBuilder^ sb =
gcnew StringBuilder(this->stringsValue->Length);
for (int i = 0; i < this->stringsValue->Length; i++)
{
sb->Append(this->stringsValue[i]);
sb->Append(Environment::NewLine);
}
this->demoControlTextBox->Text = sb->ToString();
}
}
private:
void InitializeComponent()
{
this->demoControlTextBox =
gcnew System::Windows::Forms::TextBox();
this->SuspendLayout();
// Settings for the contained TextBox control.
this->demoControlTextBox->AutoSize = false;
this->demoControlTextBox->Dock =
System::Windows::Forms::DockStyle::Fill;
this->demoControlTextBox->Location =
System::Drawing::Point(5, 5);
this->demoControlTextBox->Margin =
System::Windows::Forms::Padding(0);
this->demoControlTextBox->Multiline = true;
this->demoControlTextBox->Name = "textBox1";
this->demoControlTextBox->ReadOnly = true;
this->demoControlTextBox->ScrollBars = ScrollBars::Vertical;
this->demoControlTextBox->Size =
System::Drawing::Size(140, 140);
this->demoControlTextBox->TabIndex = 0;
// Settings for SerializationDemoControl.
this->Controls->Add(this->demoControlTextBox);
this->Name = "SerializationDemoControl";
this->Padding = System::Windows::Forms::Padding(5);
this->ResumeLayout(false);
}
};
public ref class SerializationDemoForm :
public System::Windows::Forms::Form
{
SerializationDemoControl^ serializationDemoControl;
public:
SerializationDemoForm()
{
InitializeComponent();
serializationDemoControl = nullptr;
}
// The Windows Forms Designer emits code to this method.
// If an instance of SerializationDemoControl is added
// to the form, the Strings will be serialized here.
private:
void InitializeComponent()
{
this->serializationDemoControl =
gcnew SerializationDemo::SerializationDemoControl();
this->SuspendLayout();
//
// serializationDemoControl
//
this->serializationDemoControl->Location =
System::Drawing::Point(0, 0);
this->serializationDemoControl->Name =
"serializationDemoControl";
this->serializationDemoControl->Padding =
System::Windows::Forms::Padding(5);
this->serializationDemoControl->TabIndex = 0;
//
// SerializationDemoForm
//
this->AutoScaleBaseSize = System::Drawing::Size(5, 13);
this->ClientSize = System::Drawing::Size(292, 273);
this->Controls->Add(this->serializationDemoControl);
this->Name = "SerializationDemoForm";
this->Text = "Form1";
this->ResumeLayout(false);
}
};
};
[STAThread]
int main()
{
Application::EnableVisualStyles();
Application::Run(gcnew SerializationDemo::SerializationDemoForm());
}
Consulte também
Referência
DesignerSerializationVisibilityAttribute
Conceitos
Designer Serialization Overview