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Como: serializar coleções de tipos padrão com o DesignerSerializationVisibilityAttribute

Quando os controles personalizados expõem uma coleção como uma propriedade, você pode serializar a coleção em tempo de design.

Exemplo

Este exemplo demonstra como usar o DesignerSerializationVisibilityAttribute classe para controlar como uma coleção é serializada em tempo de design.Aplicando o Content valor à sua propriedade de coleção garante que a propriedade será serializada.

Não há suporte extensivo para essa tarefa em Visual Studio.Para obter mais informações, consulte Demonstra Passo a passo: A serialização coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: A serialização coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: A serialização coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: Serializar coleções de tipos padrão com o DesignerSerializationVisibilityAttribute e Demonstra Passo a passo: Serializar coleções de tipos padrão com o DesignerSerializationVisibilityAttribute.

Imports System
Imports System.Collections.Generic
Imports System.ComponentModel
Imports System.Drawing
Imports System.Text
Imports System.Windows.Forms

' This sample demonstrates the use of the 
' DesignerSerializationVisibility attribute
' to serialize a collection of strings
' at design time.
Class Form1
   Inherits Form
   Private serializationDemoControl1 As SerializationDemoControl


   Public Sub New()
      InitializeComponent()
    End Sub


   ' The Windows Forms Designer emits code to this method. 
   ' If an instance of SerializationDemoControl is added 
   ' to the form, the Strings will be serialized here.
   Private Sub InitializeComponent()
        Me.serializationDemoControl1 = New SerializationDemoControl
        Me.SuspendLayout()
        '
        'serializationDemoControl1
        '
        Me.serializationDemoControl1.Location = New System.Drawing.Point(0, 0)
        Me.serializationDemoControl1.Name = "serializationDemoControl1"
        Me.serializationDemoControl1.Padding = New System.Windows.Forms.Padding(5)
        Me.serializationDemoControl1.TabIndex = 0
        '
        'Form1
        '
        Me.ClientSize = New System.Drawing.Size(292, 273)
        Me.Controls.Add(Me.serializationDemoControl1)
        Me.Name = "Form1"
        Me.Text = "Form1"
        Me.ResumeLayout(False)

    End Sub


   <STAThread()>  _
   Shared Sub Main()
      Application.EnableVisualStyles()
      Application.Run(New Form1())
    End Sub
End Class

Public Class SerializationDemoControl
   Inherits UserControl
   ' This is the TextBox contained by 
   ' the SerializationDemoControl.
   Private textBox1 As System.Windows.Forms.TextBox

   ' This field backs the Strings property.
    Private stringsValue(1) As String

    Public Sub New()
        InitializeComponent()
    End Sub

   ' When the DesignerSerializationVisibility attribute has
   ' a value of "Content" or "Visible" the designer will 
   ' serialize the property. This property can also be edited 
   ' at design time with a CollectionEditor.
    <DesignerSerializationVisibility( _
        DesignerSerializationVisibility.Content)> _
    Public Property Strings() As String()
        Get
            Return Me.stringsValue
        End Get
        Set(ByVal value As String())
            Me.stringsValue = Value

            ' Populate the contained TextBox with the values
            ' in the stringsValue array.
            Dim sb As New StringBuilder(Me.stringsValue.Length)

            Dim i As Integer
            For i = 0 To (Me.stringsValue.Length) - 1
                sb.Append(Me.stringsValue(i))
                sb.Append(ControlChars.Cr + ControlChars.Lf)
            Next i

            Me.textBox1.Text = sb.ToString()
        End Set
    End Property

   Private Sub InitializeComponent()
      Me.textBox1 = New System.Windows.Forms.TextBox()
      Me.SuspendLayout()

      ' Settings for the contained TextBox control.
      Me.textBox1.AutoSize = False
      Me.textBox1.Dock = System.Windows.Forms.DockStyle.Fill
      Me.textBox1.Location = New System.Drawing.Point(5, 5)
      Me.textBox1.Margin = New System.Windows.Forms.Padding(0)
      Me.textBox1.Multiline = True
      Me.textBox1.Name = "textBox1"
      Me.textBox1.ReadOnly = True
      Me.textBox1.ScrollBars = ScrollBars.Vertical
      Me.textBox1.Size = New System.Drawing.Size(140, 140)
      Me.textBox1.TabIndex = 0

      ' Settings for SerializationDemoControl.
      Me.Controls.Add(textBox1)
      Me.Name = "SerializationDemoControl"
      Me.Padding = New System.Windows.Forms.Padding(5)
      Me.ResumeLayout(False)
    End Sub
End Class
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Text;
using System.Windows.Forms;

// This sample demonstrates the use of the 
// DesignerSerializationVisibility attribute
// to serialize a collection of strings
// at design time.
namespace SerializationDemo
{
    class Form1 : Form
    {
        private SerializationDemoControl serializationDemoControl1;

        public Form1()
        {
            InitializeComponent();            
        }

        // The Windows Forms Designer emits code to this method. 
        // If an instance of SerializationDemoControl is added 
        // to the form, the Strings will be serialized here.
        private void InitializeComponent()
        {
            this.serializationDemoControl1 = new SerializationDemo.SerializationDemoControl();
            this.SuspendLayout();
            // 
            // serializationDemoControl1
            // 
            this.serializationDemoControl1.Location = new System.Drawing.Point(0, 0);
            this.serializationDemoControl1.Name = "serializationDemoControl1";
            this.serializationDemoControl1.Padding = new System.Windows.Forms.Padding(5);
            this.serializationDemoControl1.TabIndex = 0;
            // 
            // Form1
            // 
            this.ClientSize = new System.Drawing.Size(292, 273);
            this.Controls.Add(this.serializationDemoControl1);
            this.Name = "Form1";
            this.Text = "Form1";
            this.ResumeLayout(false);

        }

        [STAThread]
        static void Main()
        {
            Application.EnableVisualStyles();
            Application.Run(new Form1());
        }
    }

    public class SerializationDemoControl : UserControl
    {
        // This is the TextBox contained by 
        // the SerializationDemoControl.
        private System.Windows.Forms.TextBox textBox1;

        // This field backs the Strings property.
        private String[] stringsValue = new String[1];

        public SerializationDemoControl()
        {
            InitializeComponent();
        }

        // When the DesignerSerializationVisibility attribute has
        // a value of "Content" or "Visible" the designer will 
        // serialize the property. This property can also be edited 
        // at design time with a CollectionEditor.
        [DesignerSerializationVisibility( 
            DesignerSerializationVisibility.Content )]
        public String[] Strings
        {
            get
            {
                return this.stringsValue;
            }
            set
            {
                this.stringsValue = value;

                // Populate the contained TextBox with the values
                // in the stringsValue array.
                StringBuilder sb = 
                    new StringBuilder(this.stringsValue.Length);

                for (int i = 0; i < this.stringsValue.Length; i++)
                {
                    sb.Append(this.stringsValue[i]);
                    sb.Append("\r\n");
                }

                this.textBox1.Text = sb.ToString();
            }
        }

        private void InitializeComponent()
        {
            this.textBox1 = new System.Windows.Forms.TextBox();
            this.SuspendLayout();

            // Settings for the contained TextBox control.
            this.textBox1.AutoSize = false;
            this.textBox1.Dock = System.Windows.Forms.DockStyle.Fill;
            this.textBox1.Location = new System.Drawing.Point(5, 5);
            this.textBox1.Margin = new System.Windows.Forms.Padding(0);
            this.textBox1.Multiline = true;
            this.textBox1.Name = "textBox1";
            this.textBox1.ReadOnly = true;
            this.textBox1.ScrollBars = ScrollBars.Vertical;
            this.textBox1.Size = new System.Drawing.Size(140, 140);
            this.textBox1.TabIndex = 0;

            // Settings for SerializationDemoControl.
            this.Controls.Add(this.textBox1);
            this.Name = "SerializationDemoControl";
            this.Padding = new System.Windows.Forms.Padding(5);
            this.ResumeLayout(false);
        }
    }
}
#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Collections::Generic;
using namespace System::ComponentModel;
using namespace System::Drawing;
using namespace System::Text;
using namespace System::Windows::Forms;

// This sample demonstrates the use of the 
// DesignerSerializationVisibility attribute
// to serialize a collection of strings
// at design time.
namespace SerializationDemo
{

    public ref class SerializationDemoControl : 
        public System::Windows::Forms::UserControl
    {
        // This is the TextBox contained by 
        // the SerializationDemoControl.
    private:
        System::Windows::Forms::TextBox^ demoControlTextBox;

        // This field backs the Strings property.
    private:
        array<String^>^ stringsValue;



    public:
        SerializationDemoControl()
        {
            InitializeComponent();
            stringsValue = gcnew array<String^>(1);
        }

        // When the DesignerSerializationVisibility attribute has
        // a value of "Content" or "Visible" the designer will 
        // serialize the property. This property can also be edited 
        // at design time with a CollectionEditor.
    public:
        [DesignerSerializationVisibility(
            DesignerSerializationVisibility::Content)]
        property array<String^>^ Strings
        {
            array<String^>^ get()
            {
                return this->stringsValue;
            }
            void set(array<String^>^ value)
            {
                this->stringsValue = value;

                // Populate the contained TextBox with the values
                // in the stringsValue array.
                StringBuilder^ sb =
                    gcnew StringBuilder(this->stringsValue->Length);

                for (int i = 0; i < this->stringsValue->Length; i++)
                {
                    sb->Append(this->stringsValue[i]);
                    sb->Append(Environment::NewLine);
                }

                this->demoControlTextBox->Text = sb->ToString();
            }
        }

    private:
        void InitializeComponent()
        {
            this->demoControlTextBox = 
                gcnew System::Windows::Forms::TextBox();
            this->SuspendLayout();

            // Settings for the contained TextBox control.
            this->demoControlTextBox->AutoSize = false;
            this->demoControlTextBox->Dock = 
                System::Windows::Forms::DockStyle::Fill;
            this->demoControlTextBox->Location = 
                System::Drawing::Point(5, 5);
            this->demoControlTextBox->Margin =
                System::Windows::Forms::Padding(0);
            this->demoControlTextBox->Multiline = true;
            this->demoControlTextBox->Name = "textBox1";
            this->demoControlTextBox->ReadOnly = true;
            this->demoControlTextBox->ScrollBars = ScrollBars::Vertical;
            this->demoControlTextBox->Size = 
                System::Drawing::Size(140, 140);
            this->demoControlTextBox->TabIndex = 0;

            // Settings for SerializationDemoControl.
            this->Controls->Add(this->demoControlTextBox);
            this->Name = "SerializationDemoControl";
            this->Padding = System::Windows::Forms::Padding(5);
            this->ResumeLayout(false);
        }
    };

    public ref class SerializationDemoForm : 
        public System::Windows::Forms::Form
    {

        SerializationDemoControl^ serializationDemoControl;


    public:
        SerializationDemoForm()
        {
            InitializeComponent();
            serializationDemoControl = nullptr;
        }

        // The Windows Forms Designer emits code to this method. 
        // If an instance of SerializationDemoControl is added 
        // to the form, the Strings will be serialized here.
    private:
        void InitializeComponent()
        {
            this->serializationDemoControl =
                gcnew SerializationDemo::SerializationDemoControl();
            this->SuspendLayout();
            // 
            // serializationDemoControl
            // 
            this->serializationDemoControl->Location =
                System::Drawing::Point(0, 0);
            this->serializationDemoControl->Name = 
                "serializationDemoControl";
            this->serializationDemoControl->Padding =
                System::Windows::Forms::Padding(5);
            this->serializationDemoControl->TabIndex = 0;
            // 
            // SerializationDemoForm
            // 
            this->AutoScaleBaseSize = System::Drawing::Size(5, 13);
            this->ClientSize = System::Drawing::Size(292, 273);
            this->Controls->Add(this->serializationDemoControl);
            this->Name = "SerializationDemoForm";
            this->Text = "Form1";
            this->ResumeLayout(false);

        }
    };
};

[STAThread]
int main()
{
    Application::EnableVisualStyles();
    Application::Run(gcnew SerializationDemo::SerializationDemoForm());
}

Consulte também

Referência

DesignerSerializationVisibilityAttribute

Conceitos

Designer Serialization Overview

Outros recursos

Estendendo suporte em tempo de Design