operator!= <random>
Teste se o mecanismo no lado esquerdo do operador não é igual ao mecanismo no lado direito.
template<class UIntType,
UIntType A, UIntType C, UIntType M>
bool operator!=(
const linear_congruential<UIntType, A, C, M>& left,
const linear_congruential<UIntType, A, C, M>& right);
template<class UIntType,
int W, int N, int M, int R,
UIntType A, int U, int S,
UIntType B, int T, UIntType C, int L>
bool operator!=(
const mersenne_twister<UIntType, W, N, M, R,
A, U, S, B, T, C, L>& left,
const mersenne_twister<UIntType, W, N, M, R,
A, U, S, B, T, C, L>& right);
template<class IntType,
IntType M, int S, int R>
bool operator!=(
const subtract_with_carry<IntType, M, S, R>& left,
const subtract_with_carry<IntType, M, S, R>& right);
template<class RealType,
int W, int S, int R>
bool operator!=(
const subtract_with_carry_01<RealType, W, S, R>& left,
const subtract_with_carry_01<RealType, W, S, R>& right);
template<class Engine,
int P, int R>
bool operator!=(
const discard_block<Engine, F, R>& left,
const discard_block<Engine, F, R>& right);
template<class Engine1, int S1,
class Engine2, int S2>
bool operator!=(
const xor_combine<Engine1, S1, Engine2, S2>& left,
const xor_combine<Engine1, S1, Engine2, S2>& right);
template<class Engine,
size_t W, class UIntType>
bool operator!=(
const independent_bits_engine<Engine, W, U>& left,
const independent_bits_engine<Engine, W, U>& right);
template<class Engine,
size_t K>
bool operator!=(
const ahuffle_order_engine<Engine, K>& left,
const shuffle_order_engine<Engine, K>& right);
Parâmetros
left
Um objeto que representa um mecanismo.right
Um objeto que representa um mecanismo.
Comentários
Os operadores !(left == right)de retorno do modelo.
Requisitos
Cabeçalho: <random>
namespace: STD