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RolePlayerOrderChangedEventManager Class

Manages events that are changed when the order of the model elements that are assigned to roles change.

Inheritance Hierarchy

System.Object
  Microsoft.VisualStudio.Modeling.GlobalEventManager
    Microsoft.VisualStudio.Modeling.ElementEventManager
      Microsoft.VisualStudio.Modeling.ExistingElementEventManager
        Microsoft.VisualStudio.Modeling.RolePlayerOrderChangedEventManager

Namespace:  Microsoft.VisualStudio.Modeling
Assembly:  Microsoft.VisualStudio.Modeling.Sdk.10.0 (in Microsoft.VisualStudio.Modeling.Sdk.10.0.dll)

Syntax

'Declaração
Public NotInheritable Class RolePlayerOrderChangedEventManager _
    Inherits ExistingElementEventManager
public sealed class RolePlayerOrderChangedEventManager : ExistingElementEventManager
public ref class RolePlayerOrderChangedEventManager sealed : public ExistingElementEventManager
[<Sealed>]
type RolePlayerOrderChangedEventManager =  
    class
        inherit ExistingElementEventManager
    end
public final class RolePlayerOrderChangedEventManager extends ExistingElementEventManager

The RolePlayerOrderChangedEventManager type exposes the following members.

Methods

  Name Description
Public method Add(Delegate) Adds an event handler delegate for global event notifications. (Inherited from GlobalEventManager.)
Public method Add(Guid, Delegate) Add a handler for events on a particular element. (Inherited from ExistingElementEventManager.)
Public method Add(DomainClassInfo, Delegate) Adds a handler for events at the domain class level. (Inherited from ElementEventManager.)
Public method Add(DomainModelInfo, Delegate) Adds a handler for events at the domain model level. (Inherited from ElementEventManager.)
Public method Add(DomainRoleInfo, Delegate) Adds an event handler that is notified whenever the order of elements that play a particular domain role changes for any source element.
Public method Add(DomainRoleInfo, Guid, Delegate) Adds an event handler that is notified whenever the order of elements that play a particular role in relationships with a particular source element changes.
Public method Equals Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected method Finalize Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.)
Public method GetHashCode Serves as a hash function for a particular type. (Inherited from Object.)
Public method GetType Gets the Type of the current instance. (Inherited from Object.)
Protected method MemberwiseClone Creates a shallow copy of the current Object. (Inherited from Object.)
Public method Remove(Delegate) Removes an event handler delegate from global event notifications. (Inherited from GlobalEventManager.)
Public method Remove(Guid, Delegate) Remove a handler for events on a particular element. (Inherited from ExistingElementEventManager.)
Public method Remove(DomainClassInfo, Delegate) Removes an event handler for a domain class or domain relationship. (Inherited from ElementEventManager.)
Public method Remove(DomainModelInfo, Delegate) Removes an event handler for a particular domain model. (Inherited from ElementEventManager.)
Public method Remove(DomainRoleInfo, Delegate) Remove an event handler that is notified whenever the order of elements that play a particular role in relationships with any source element changes.
Public method Remove(DomainRoleInfo, Guid, Delegate) Remove an event handler that is notified whenever the order of elements that play a particular role in relationships with a particular source element changes.
Public method ToString Returns a string that represents the current object. (Inherited from Object.)

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Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

See Also

Reference

Microsoft.VisualStudio.Modeling Namespace