PresentParameters.EnableAutoDepthStencil Property
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Indicates whether or not Direct3D manages depth buffers for an application.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Property EnableAutoDepthStencil As Boolean
Get
Set
'Usage
Dim instance As PresentParameters
Dim value As Boolean
value = instance.EnableAutoDepthStencil
instance.EnableAutoDepthStencil = value
public bool EnableAutoDepthStencil { get; set; }
public:
property bool EnableAutoDepthStencil {
bool get ();
void set (bool value);
}
member EnableAutoDepthStencil : bool with get, set
Property Value
Type: System.Boolean
true if Direct3D manages the depth buffers; otherwise, false.
Remarks
When the device is created, it creates a depth stencil buffer that is automatically set as its render target. When the device is reset, the depth stencil buffer is automatically destroyed and re-created in the new size.
If EnableAutoDepthStencil is true, AutoDepthStencilFormat must be a valid depth stencil format.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0