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PresentParameters.EnableAutoDepthStencil Property

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Indicates whether or not Direct3D manages depth buffers for an application.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Property EnableAutoDepthStencil As Boolean
    Get
    Set
'Usage
Dim instance As PresentParameters
Dim value As Boolean

value = instance.EnableAutoDepthStencil

instance.EnableAutoDepthStencil = value
public bool EnableAutoDepthStencil { get; set; }
public:
property bool EnableAutoDepthStencil {
    bool get ();
    void set (bool value);
}
member EnableAutoDepthStencil : bool with get, set

Property Value

Type: System.Boolean
true if Direct3D manages the depth buffers; otherwise, false.

Remarks

When the device is created, it creates a depth stencil buffer that is automatically set as its render target. When the device is reset, the depth stencil buffer is automatically destroyed and re-created in the new size.

If EnableAutoDepthStencil is true, AutoDepthStencilFormat must be a valid depth stencil format.

.NET Framework Security

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

PresentParameters Class

PresentParameters Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace