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CustomVertex.PositionOnlyFixed Structure

[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]

Represents a custom vertex format, in a fixed-point structure, that contains only position data.

Namespace:  Microsoft.WindowsMobile.DirectX.Direct3D
Assembly:  Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)

Syntax

'Declaration
Public Structure PositionOnlyFixed
'Usage
Dim instance As CustomVertex.PositionOnlyFixed
public struct PositionOnlyFixed
public value class PositionOnlyFixed
[<SealedAttribute>]
type PositionOnlyFixed =  struct end

Remarks

This structure provides support for fixed-point math operations.

Examples

The following code example shows how to use a CustomVertex.PositionOnlyFixed structure.

' This code example is taken from the
' Managed Direct3D Mobile Lights Tutorial Sample
' of the .NET Compact Framework Samples in the SDK.
' The .NET Compact Framework provides three
' fixed-point structures for custom vertex buffers:
' PositionNormalFixed, PostionOnlyFixed, and TransformedFixed.

vbPosOnlyF = New VertexBuffer(GetType(CustomVertex.PositionOnlyFixed), 100, dev, Usage.WriteOnly, CustomVertex.PositionOnlyFixed.Format, vertexBufferPool)

// This code example is taken from the
// Managed Direct3D Mobile Lights Tutorial Sample
// of the .NET Compact Framework Samples in the SDK.

// The .NET Compact Framework provides three
// fixed-point structures for custom vertex buffers:
// PositionNormalFixed, PostionOnlyFixed, and TransformedFixed.

    vbPosOnlyF = new VertexBuffer(
        typeof(CustomVertex.PositionOnlyFixed), 100, dev,
        Usage.WriteOnly, CustomVertex.PositionOnlyFixed.Format,
        vertexBufferPool);

Thread Safety

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.

Platforms

Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC

The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.

Version Information

.NET Compact Framework

Supported in: 3.5, 2.0

See Also

Reference

CustomVertex.PositionOnlyFixed Members

Microsoft.WindowsMobile.DirectX.Direct3D Namespace

Other Resources

Mobile Direct3D Programming in the .NET Compact Framework