CustomVertex.PositionNormalTextured Members
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[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Represents a custom vertex format structure that contains position, normal data, and one set of texture coordinates.
The CustomVertex.PositionNormalTextured type exposes the following members.
Constructors
Name | Description | |
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CustomVertex.PositionNormalTextured | Overloaded. Initializes a new instance of the CustomVertex.PositionNormalTextured structure. |
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Methods
Name | Description | |
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Equals | Indicates whether this instance and a specified object are equal. (Inherited from ValueType.) | |
Finalize | Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.) | |
GetHashCode | Returns the hash code for this instance. (Inherited from ValueType.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ToString | Returns a String that represents the current Object. (Inherited from Object.) |
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Fields
Name | Description | |
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Format | Represents the vertex normal data. This field is read-only. | |
Nx | Represents the nx component of the vertex normal. | |
Ny | Represents the ny component of the vertex normal. | |
Nz | Represents the nz component of the vertex normal. | |
Tu | Represents the u component of the texture coordinate. | |
Tv | Represents the v component of the texture coordinate. | |
X | Represents the x component of the position. | |
Y | Represents the y component of the position. | |
Z | Represents the z component of the position. |
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Properties
Name | Description | |
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StrideSize | Gets the size of the CustomVertex.PositionNormalTextured structure. |
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