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How to: Add Trace Statements to Application Code 

The methods used most often for tracing are the methods for writing output to listeners: Write, WriteIf, WriteLine, WriteLineIf, Assert, and Fail. These methods can be divided into two categories: Write, WriteLine, and Fail all emit output unconditionally, whereas WriteIf, WriteLineIf, and Assert test a Boolean condition, and write or do not write based on the value of the condition. WriteIf and WriteLineIf emit output of the condition is true, and Assert emits output if the condition is false.

When designing your tracing and debugging strategy, you should think about how you want the output to look. Multiple Write statements filled with unrelated information will create a log that is difficult to read. On the other hand, using WriteLine to put related statements on separate lines may make it difficult to distinguish what information belongs together. In general, use multiple Write statements when you want to combine information from multiple sources to create a single informative message, and the WriteLine statement when you want to create a single, complete message.

To write a complete line

  • Call the WriteLine or WriteLineIf method.

    A carriage return is appended to the end of the message this method returns, so that the next message returned by Write, WriteIf, WriteLine, or WriteLineIf will begin on the following line:

    Dim errorFlag As Boolean = False
    Trace.WriteLine("Error in AppendData procedure.")
    Trace.WriteLineIf(errorFlag, "Error in AppendData procedure.") 
    
    bool errorFlag = false;
    System.Diagnostics.Trace.WriteLine ("Error in AppendData procedure.");
    System.Diagnostics.Trace.WriteLineIf(errorFlag, 
       "Error in AppendData procedure.");
    
    boolean errorFlag = false;
    System.Diagnostics.Trace.WriteLine("Error in AppendData procedure.");
    System.Diagnostics.Trace.WriteLineIf(errorFlag, 
       "Error in AppendData procedure.");
    

To write a partial line

  • Call the Write or WriteIf method.

    The next message put out by a Write, WriteIf, WriteLine, or WriteLineIf will begin on the same line as the message put out by the Write or WriteIf statement:

    Dim errorFlag As Boolean = False
    Trace.WriteIf(errorFlag, "Error in AppendData procedure.")
    Debug.WriteIf(errorFlag, "Transaction abandoned.")
    Trace.Write("Invalid value for data request")
    
    bool errorFlag = false;
    System.Diagnostics.Trace.WriteIf(errorFlag, 
       "Error in AppendData procedure.");
    System.Diagnostics.Debug.WriteIf(errorFlag, "Transaction abandoned.");
    Trace.Write("Invalid value for data request");
    
    boolean errorFlag = false;
    System.Diagnostics.Trace.WriteIf(errorFlag, "Error in AppendData procedure.");
    System.Diagnostics.Debug.WriteIf(errorFlag, "Transaction abandoned.");
          System.Diagnostics.Trace.Write("Invalid value for data request");
    

To verify that certain conditions exist either before or after you execute a method

  • Call the Assert method.

    Dim I As Integer = 4
    Trace.Assert(I = 5, "I is not equal to 5.")
    
    int I = 4;
    System.Diagnostics.Trace.Assert(I == 5, "I is not equal to 5.");
    
    int I = 4;
    System.Diagnostics.Trace.Assert(I == 5, "I is not equal to 5.");
    
    NoteNote

    You can use Assert with both tracing and debugging. This example outputs the call stack to any listener in the Listeners collection. For more information, see Assertions in Managed Code and Debug.Assert Method.

See Also

Tasks

How to: Configure Trace Switches

Reference

Debug.WriteIf Method
Debug.WriteLineIf Method
Trace.WriteIf Method
Trace.WriteLineIf Method

Concepts

Introduction to Instrumentation and Tracing
Trace Switches
Trace Listeners

Other Resources

Tracing and Instrumenting Applications