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Transformation

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

The first stage in the Microsoft® Direct3D® Mobile rendering pipeline is the transformation and lighting stage. Transformation is the process of taking coordinates in a homogeneous Cartesian space and producing coordinates that are appropriate for use in the Direct3D Mobile rasterizer.

The following topics provide additional information about transformation.

See Also

Concepts

Direct3D Mobile Rendering Pipeline