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IDirect3DMobileDevice::SetClipStatus

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This method is used to reset the internal data structures that a driver uses to monitor clipping operations on primitives. Calling this function allows the driver to start processing with a known starting value. The driver will then AND and OR the appropriate bits into the structure as primitives are processed.

Syntax

HRESULT SetClipStatus(
  CONST D3DMCLIPSTATUS* pClipStatus
);

Parameters

  • pClipStatus
    [in] A pointer to a D3DMCLIPSTATUS structure that contains the new clipping data for the driver to use.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

IDirect3DMobileDevice
D3DMCLIPSTATUS