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WSPStringToAddress

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This function converts a human-readable numeric string to a socket address structure (sockaddr) suitable to passing to Windows Sockets routines that take such a structure.

Any missing part of the address will be defaulted to a reasonable value if possible. For example, a missing port number will default to zero.

Syntax

int WSPStringToAddress (
  LPWSTR AddressString,
  INT AddressFamily,
  LPWSAPROTOCOL_INFOW lpProtocolInfo,
  LPSOCKADDR lpAddress,
  LPINT lpAddressLength,
  LPINT lpErrno 
);

Parameters

  • AddressString
    [in] Points to the zero-terminated human-readable string to convert.
  • AddressFamily
    [in] Address family to which the string belongs, or AF_UNSPEC if it is unknown.
  • lpProtocolInfo
    [in] (required) Provider's WSAPROTOCOL_INFOW structure.
  • lpAddress
    [out] Buffer that is filled with a single sockaddr structure.
  • lpAddressLength
    [in, out] Length of the Address buffer. Returns the size of the resultant sockaddr structure. If the supplied buffer is not large enough, the function fails with a specific error of WSAEFAULT and this parameter is updated with the required size in bytes.
  • lpErrno
    [out] Pointer to the error code.

Return Value

If no error occurs, this function returns zero. Otherwise, a value of SOCKET_ERROR is returned, and a specific error code is available in lpErrno.

The following table shows the possible error codes.

Error value Description

WSAEFAULT

Specified address buffer is too small. Pass in a larger buffer.

WSAEINVAL

Unable to translate the string into a sockaddr, or the provider was unable to support the indicated address family, or the specified lpProtocolInfo did not refer to a WSAPROTOCOL_INFOW structure supported by the provider.

Layered Service Provider Considerations

A layered service provider supplies an implementation of this function, but it is also a client of this function if and when it calls WSPStringToAddress of the next layer in the provider chain. Some special considerations apply to this function's lpProtocolInfo parameter as it is propagated down through the layers of the provider chain.

If the next layer in the provider chain is another layer then when the next layer's WSPStringToAddress is called, this layer must pass to the next layer a lpProtocolInfo that references the same unmodified WSAPROTOCOL_INFOW structure with the same unmodified chain information. However, if the next layer is the base protocol (that is, the last element in the chain), this layer performs a substitution when calling the base provider's WSPStringToAddress. In this case, the base provider's WSAPROTOCOL_INFOW structure should be referenced by the lpProtocolInfo parameter.

One vital benefit of this policy is that base service providers do not have to be aware of provider chains.

This same propagation policy applies when propagating a WSAPROTOCOL_INFOW structure through a layered sequence of other functions such as WSPAddressToString, WSPDuplicateSocket, WSPStartup, or WSPSocket.

Requirements

Header ws2spi.h
Library Ws2.lib
Windows Embedded CE Windows CE .NET 4.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

WSPAddressToString