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IDirect3DMobileDevice::GetMaterial

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This method retrieves the current material properties for the device.

Syntax

HRESULT GetMaterial(
  D3DMMATERIAL* pMaterial,
  D3DMFORMAT* pFormat
);

Parameters

  • pMaterial
    [out] Pointer to a D3DMMATERIAL structure to fill with the currently set material properties.
  • pFormat
    [in] A pointer to a member of the D3DMFORMAT enumerated type that describes the format of the material.

Return Value

If the method succeeds, the return value is D3DM_OK (see D3DM Values).

If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).

Requirements

Header d3dm.h
Library D3dm.lib, D3dmguid.lib
Windows Embedded CE Windows CE 5.0 and later
Windows Mobile Windows Mobile Version 5.0 and later

See Also

Reference

IDirect3DMobileDevice
D3DMMATERIAL
D3DMFORMAT