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IStorage

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This interface provides methods for creating and managing the root storage, child storage, and stream objects. These methods can create, open, enumerate, move, copy, rename, or delete the elements in the storage object.

The IStorage interface supports the creation and management of structured storage objects.

Structured storage allows hierarchical storage of information within a single file, and is often referred to as a file system within a file.

Elements of a structured storage object are storages and streams.

Storages are analogous to directories, and streams are analogous to files.

Within a structured storage there will be a primary storage object that may contain substorages, possibly nested, and streams.

Storages provide the structure of the object, and streams contain the data, which is manipulated through the IStream interface.

An application must release its IStorage pointers when it is done with the storage object to deallocate memory used. There are also methods for changing the date and time of an element.

There are a number of different modes in which a storage object and its elements can be opened. These are determined by setting values from the STGM enumeration. One aspect of this is how changes are committed.

You can set direct mode, in which changes to an object are immediately written to it, or transacted mode, in which changes are written to a buffer until explicitly committed.

The IStorage interface provides methods for committing changes and reverting to the last-committed version.

Other storage modes set, for example, a stream to be opened in read only mode or read/write mode.

For more information, see the STGM enumeration.

Other methods provide a means to gain access to information about a storage object and its elements through the STATSTG structure.

When to Implement

Generally, you would not implement this interface unless you were defining a new storage scheme for your system.

COM provides a compound file implementation of the IStorage interface that supports transacted access.

COM provides a set of helper APIs to facilitate using the compound file implementation of storage objects. Refer to IStorage - Compound File Implementation.

When to Use

Call the methods of IStorage to manage substorages or streams within the current storage. This management includes creating, opening, or destroying sub-storages or streams, as well as managing aspects such as time stamps and names.

You can also commit changes or revert to previous versions for storages opened in transacted mode.

The methods of IStorage do not include means to read and write data. This is reserved for IStream, which manages the actual data.

While the IStorage and IStream interfaces are used to manipulate the storage object and its elements, the IPersistStorage interface contains methods that are called to serialize the storage object and its elements to a disk file.

Methods

The following table shows the methods for this interface in alphabetical order.

Method Description

Commit

Reflects changes for a transacted storage object in the parent level.

CopyTo

Copies the entire contents of this open storage object into another storage object.

CreateStorage

Creates and opens a new storage object nested within this storage object.

CreateStream

Creates and opens a stream object with the specified name contained in this storage object.

All elements within a storage object, both streams and other storage objects, are kept in the same name space.

DestroyElement

Removes the specified storage or stream object from this storage object.

EnumElements

Retrieves a pointer to an enumerator object that can be used to enumerate the storage and stream objects contained within this storage object.

MoveElementTo

Copies or moves a substorage or stream object from this storage object to another storage object.

OpenStorage

Opens an existing storage object with the specified name according to the specified access mode.

OpenStream

Opens an existing stream object within this storage object according to the specified access mode.

RenameElement

Renames the specified storage or stream object in this storage object.

Revert

Discards all changes that have been made to the storage object since the last commit operation.

SetClass

Assigns the specified class identifier (CLSID) to this storage object.

SetElementTimes

Sets the modification, access, and creation times of the indicated storage element, if supported by the underlying file system.

SetStateBits

Stores up to 32 bits of state information in this storage object.

Stat

Returns the STATSTG structure for this open storage object.

Remarks

To determine whether the platform supports this interface, see Determining Supported COM APIs.

Requirements

Header objidl.h, objidl.idl
Library ole32.lib, uuid.lib
Windows Embedded CE Windows CE 2.0 and later
Windows Mobile Windows Mobile Version 5.0 and later