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PFMatchmakingTicketConfiguration

Defines the configuration for a matchmaking ticket.

Syntax

struct PFMatchmakingTicketConfiguration {  
    uint32_t timeoutInSeconds;  
    const char* queueName;  
    uint32_t membersToMatchWithCount;  
    const PFEntityKey* membersToMatchWith;  
}  

Members

timeoutInSeconds   uint32_t

How long to attempt matchmaking the ticket, in seconds.

queueName   const char*
is null-terminated

The name of a match queue.

membersToMatchWithCount   uint32_t

The number of other specific users expected to join the ticket.

membersToMatchWith   const PFEntityKey*
array of size membersToMatchWithCount

The PlayFab Entity Keys of other specific users expected to join the ticket.

This field specifies the number of other specific users expected to join the ticket. Typically this list represents a group of friends or fireteam that are looking for a match together. A match can't be found until all specified users join the ticket via PFMultiplayerJoinMatchmakingTicketFromId.

Requirements

Header: PFMatchmaking.h

See also

PFMatchmaking members