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PFLobbyGetAccessPolicy

Gets the access policy of the lobby.

Syntax

HRESULT PFLobbyGetAccessPolicy(  
    PFLobbyHandle lobby,  
    PFLobbyAccessPolicy* accessPolicy  
)  

Parameters

lobby   PFLobbyHandle

The handle of the lobby.

accessPolicy   PFLobbyAccessPolicy*
output

The output access policy.

Return value

Type: HRESULT

S_OK if the call succeeded or an error code otherwise. The human-readable form of the error code can be retrieved via PFMultiplayerGetErrorMessage().

Remarks

If this lobby object was created by calling PFMultiplayerJoinLobby(), this method will return an error until PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyUpdatedStateChange with PFLobbyUpdatedStateChange::accessPolicyUpdated set to true. If joining the lobby succeeds, this field is guaranteed to be populated by the time PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyJoinLobbyCompletedStateChange.

If this lobby object was created by calling PFMultiplayerClaimServerLobby(), this method will return an error until PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyUpdatedStateChange with PFLobbyUpdatedStateChange::accessPolicyUpdated set to true. If claiming the lobby succeeds, this field is guaranteed to be populated by the time PFMultiplayerStartProcessingLobbyStateChanges() provides a PFLobbyClaimServerLobbyCompletedStateChange.

Requirements

Header: PFLobby.h

See also

PFLobby members