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PinchSlider.TickMarks Property

Definition

Property accessor of tickMarks, it contains the desired tick Marks. This will get rotated to match the slider axis.

public:
 property UnityEngine::GameObject ^ TickMarks { UnityEngine::GameObject ^ get(); void set(UnityEngine::GameObject ^ value); };
public UnityEngine.GameObject TickMarks { get; set; }
member this.TickMarks : UnityEngine.GameObject with get, set
Public Property TickMarks As GameObject

Property Value

UnityEngine.GameObject

Applies to