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InteractablePointerSimulator Class

Definition

A way to test button state feedback while in the editor

public ref class InteractablePointerSimulator : UnityEngine::MonoBehaviour
[UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InteractablePointerSimulator")]
public class InteractablePointerSimulator : UnityEngine.MonoBehaviour
[<UnityEngine.AddComponentMenu("Scripts/MRTK/SDK/InteractablePointerSimulator")>]
type InteractablePointerSimulator = class
    inherit MonoBehaviour
Public Class InteractablePointerSimulator
Inherits MonoBehaviour
Inheritance
UnityEngine.MonoBehaviour
InteractablePointerSimulator
Attributes
UnityEngine.AddComponentMenuAttribute

Applies to