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BoundsControl.HideElementsInInspector Property

Definition

Determines whether to hide GameObjects (i.e handles, links etc) created and managed by this component in the editor

public:
 property bool HideElementsInInspector { bool get(); void set(bool value); };
public bool HideElementsInInspector { get; set; }
member this.HideElementsInInspector : bool with get, set
Public Property HideElementsInInspector As Boolean

Property Value

Applies to