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GazeStabilizer.StableRay Property

Definition

The stabilized position.

public:
 virtual property UnityEngine::Ray StableRay { UnityEngine::Ray get(); };
public override UnityEngine.Ray StableRay { get; }
member this.StableRay : UnityEngine.Ray
Public Overrides ReadOnly Property StableRay As Ray

Property Value

UnityEngine.Ray

Applies to