Editar

Compartilhar via


MixedRealityInputDataProviderConfiguration Constructor

Definition

Constructor.

public:
 MixedRealityInputDataProviderConfiguration(Microsoft::MixedReality::Toolkit::Utilities::SystemType ^ componentType, System::String ^ componentName, System::UInt32 priority, Microsoft::MixedReality::Toolkit::Utilities::SupportedPlatforms runtimePlatform, Microsoft::MixedReality::Toolkit::BaseMixedRealityProfile ^ profile);
public MixedRealityInputDataProviderConfiguration (Microsoft.MixedReality.Toolkit.Utilities.SystemType componentType, string componentName, uint priority, Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms runtimePlatform, Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile profile);
new Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration : Microsoft.MixedReality.Toolkit.Utilities.SystemType * string * uint32 * Microsoft.MixedReality.Toolkit.Utilities.SupportedPlatforms * Microsoft.MixedReality.Toolkit.BaseMixedRealityProfile -> Microsoft.MixedReality.Toolkit.Input.MixedRealityInputDataProviderConfiguration
Public Sub New (componentType As SystemType, componentName As String, priority As UInteger, runtimePlatform As SupportedPlatforms, profile As BaseMixedRealityProfile)

Parameters

componentType
SystemType

The SystemType of the data provider.

componentName
String

The friendly name of the data provider.

priority
UInt32

The load priority of the data provider.

runtimePlatform
SupportedPlatforms

The runtime platform(s) supported by the data provider.

profile
BaseMixedRealityProfile

The configuration profile for the data provider.

Applies to