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MixedRealityStandardShaderGUI.proximityLightTwoSided Field

Definition

protected: UnityEditor::MaterialProperty ^ proximityLightTwoSided;
protected UnityEditor.MaterialProperty proximityLightTwoSided;
val mutable proximityLightTwoSided : UnityEditor.MaterialProperty
Protected proximityLightTwoSided As MaterialProperty 

Field Value

UnityEditor.MaterialProperty

Applies to