Editar

Compartilhar via


MixedRealityStandardShaderGUI.MaterialChanged(Material) Method

Definition

protected:
 override void MaterialChanged(UnityEngine::Material ^ material);
protected override void MaterialChanged (UnityEngine.Material material);
override this.MaterialChanged : UnityEngine.Material -> unit
Protected Overrides Sub MaterialChanged (material As Material)

Parameters

material
UnityEngine.Material

Applies to