GKTurnBasedEventHandlerDelegate.HandleMatchEnded(GKTurnBasedMatch) Método
Definição
Importante
Algumas informações se referem a produtos de pré-lançamento que podem ser substancialmente modificados antes do lançamento. A Microsoft não oferece garantias, expressas ou implícitas, das informações aqui fornecidas.
[Foundation.Export("handleMatchEnded:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void HandleMatchEnded (GameKit.GKTurnBasedMatch match);
[Foundation.Export("handleMatchEnded:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.iOS, 7, 0, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.None, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 6, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void HandleMatchEnded (GameKit.GKTurnBasedMatch match);
abstract member HandleMatchEnded : GameKit.GKTurnBasedMatch -> unit
override this.HandleMatchEnded : GameKit.GKTurnBasedMatch -> unit
Parâmetros
- match
- GKTurnBasedMatch
- Atributos