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NSOpenGLContext.SetPixelBuffer Método

Definição

[Foundation.Export("setPixelBuffer:cubeMapFace:mipMapLevel:currentVirtualScreen:")]
[ObjCRuntime.Deprecated(ObjCRuntime.PlatformName.MacOSX, 10, 7, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void SetPixelBuffer (AppKit.NSOpenGLPixelBuffer pixelBuffer, AppKit.NSGLTextureCubeMap face, int level, int screen);
abstract member SetPixelBuffer : AppKit.NSOpenGLPixelBuffer * AppKit.NSGLTextureCubeMap * int * int -> unit
override this.SetPixelBuffer : AppKit.NSOpenGLPixelBuffer * AppKit.NSGLTextureCubeMap * int * int -> unit

Parâmetros

pixelBuffer
NSOpenGLPixelBuffer
level
Int32
screen
Int32
Atributos

Aplica-se a