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Struct Color4

4-component color (red, green, blue, alpha) with single precision.

Values are in 0..1 range, but can go above that range to represent high-dynamic range (HDR) colors. The color values are assumed to be in 'linear space', not in 'Gamma space'.

struct Microsoft::Azure::RemoteRendering::Color4

Fields

R

float R{};

G

float G{};

B

float B{};

A

float A{};