DirectX 9.0 February 2005 SDK Update
Just in time for Valentine's Day (as they put it), the DirectX team is giving us a little love with the DirectX 9.0 February 2005 SDK Update. The list of updates and improvements to the SDK, included at the link, are far too numerous for me to enumerate here.
In addition to the unmanaged DirectX updates, Managed DirectX has been updated to mirror the D3DX changes and features.
If you're a DirectX developer... well, you've probably already downloaded the update. If you aren't yet DirectX-savvy, but are curious about low-level multimedia development, now's a great time to check it out. There are plenty of samples and "getting started" tips included with the SDK.
And if the thought of "low level" puts you off, you really should try Managed DirectX. It gives you 98% of the speed for roughly 50% of the code -- in a managed .NET environment! Although a lot of game devevelopers feel they need to squeeze every last nanosecond out of the processor, I was amazed at how much can be done - in less time, and with less effort - using Managed DirectX.
Comments
- Anonymous
February 17, 2005
I wonder how long before we see GL.NET? ... I mean, we've already got the Mono Project ;)