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InputSystemCursor Class

Definition

Represents a visual pointer object that uses predefined system cursors such as Hand, IBeam, and Arrow.

public ref class InputSystemCursor sealed : InputCursor
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.Foundation.WindowsAppSDKContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class InputSystemCursor final : InputCursor
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.Foundation.WindowsAppSDKContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class InputSystemCursor : InputCursor
Public NotInheritable Class InputSystemCursor
Inherits InputCursor
Inheritance
Object Platform::Object IInspectable InputCursor InputSystemCursor
Attributes

Remarks

Derived from InputCursor.

Properties

CursorShape

Gets the standard system visual pointer type supported by the InputSystemCursor object.

Methods

Close()

Closes the InputCursor and releases system resources.

(Inherited from InputCursor)
Create(InputSystemCursorShape)

Creates an InputSystemCursor instance using the specified cursor.

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

(Inherited from InputCursor)

Applies to

See also