UIElementCollection.InsertAt(UInt32, UIElement) Method
Definition
Important
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Inserts the specified item at the specified index.
public:
virtual void InsertAt(unsigned int index, UIElement ^ value) = IVector<UIElement ^>::InsertAt;
void InsertAt(uint32_t const& index, UIElement const& value);
public void InsertAt(uint index, UIElement value);
function insertAt(index, value)
Public Sub InsertAt (index As UInteger, value As UIElement)
Parameters
- index
-
UInt32
unsigned int
uint32_t
The index at which to set the value.
- value
- UIElement
The value to set.
Implements
1.InsertAt(System.UInt32,
0)
M:Windows.Foundation.Collections.IVector1.InsertAt(unsigned int,
0)
M:Windows.Foundation.Collections.IVector1.InsertAt(uint32_t,
0)
Remarks
InsertAt expands the collection and moves all subsequent index items by one. In contrast, SetAt replaces the item at the index, and the collection count remains the same.
If you are programming using C# or Microsoft Visual Basic, see Insert.