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SceneMeshMaterialAttributeMap.Size Property

Definition

Gets the number of items in the map.

public:
 property unsigned int Size { unsigned int get(); };
uint32_t Size();
public uint Size { get; }
var uInt32 = sceneMeshMaterialAttributeMap.size;
Public ReadOnly Property Size As UInteger

Property Value

UInt32

unsigned int

uint32_t

The number of items in the map.

Implements

Applies to