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GameChatOverlayMessageSource.SetDelayBeforeClosingAfterMessageReceived Method

Definition

Sets the delay before the game chat overlay closes after receiving a message. This API is not available to all apps. Unless your developer account is specially provisioned by Microsoft, your app cannot use this API.

public:
 virtual void SetDelayBeforeClosingAfterMessageReceived(TimeSpan value) = SetDelayBeforeClosingAfterMessageReceived;
void SetDelayBeforeClosingAfterMessageReceived(TimeSpan const& value);
public void SetDelayBeforeClosingAfterMessageReceived(System.TimeSpan value);
function setDelayBeforeClosingAfterMessageReceived(value)
Public Sub SetDelayBeforeClosingAfterMessageReceived (value As TimeSpan)

Parameters

value
TimeSpan TimeSpan

The delay before the game chat overlay closes.

Applies to