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map::reference

Typ, który zawiera odwołanie do elementu przechowywane na mapie.

typedef typename allocator_type::reference reference;

Przykład

// map_reference.cpp
// compile with: /EHsc
#include <map>
#include <iostream>

int main( )
{
   using namespace std;
   map <int, int> m1;
   typedef pair <int, int> Int_Pair;

   m1.insert ( Int_Pair ( 1, 10 ) );
   m1.insert ( Int_Pair ( 2, 20 ) );

   // Declare and initialize a const_reference &Ref1 
   // to the key of the first element
   const int &Ref1 = ( m1.begin( ) -> first );

   // The following line would cause an error because the 
   // non-const_reference cannot be used to access the key
   // int &Ref1 = ( m1.begin( ) -> first );

   cout << "The key of first element in the map is "
        << Ref1 << "." << endl;

   // Declare and initialize a reference &Ref2 
   // to the data value of the first element
   int &Ref2 = ( m1.begin( ) -> second );

   cout << "The data value of first element in the map is "
        << Ref2 << "." << endl;

   //The non-const_reference can be used to modify the 
   //data value of the first element
   Ref2 = Ref2 + 5;
   cout << "The modified data value of first element is "
        << Ref2 << "." << endl;
}
  

Wymagania

Nagłówek: <map>

Przestrzeń nazw: std

Zobacz też

Informacje

map — Klasa

Standardowa biblioteka szablonów