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Breakpoint.Language Property

Gets the language associated with the name or conditional breakpoint.

Namespace:  EnvDTE
Assembly:  EnvDTE (in EnvDTE.dll)

Syntax

'Declaration
ReadOnly Property Language As String
string Language { get; }
property String^ Language {
    String^ get ();
}
abstract Language : string
function get Language () : String

Property Value

Type: System.String
A CodeModelLanguageConstants constant.

Examples

The following example demonstrates how to use the Language property.

To test this property:

  1. Set a breakpoint in the target application.

  2. Run the add-in.

public static void Language(DTE dte)
{
    // Setup debug Output window.
    Window w = (Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);
    w.Visible = true;
    OutputWindow ow = (OutputWindow)w.Object;
    OutputWindowPane owp = ow.OutputWindowPanes.Add("Language Property Test");
    owp.Activate();

    // dte is a reference to the DTE object passed to you by the
    // OnConnection method that you implement when you create an add-in.
    EnvDTE.Debugger debugger = (EnvDTE.Debugger)dte.Debugger;
    owp.OutputString("Programming language used to author the code: " + 
                     debugger.Breakpoints.Item(1).Language);
}
Shared Sub Language(ByRef dte As EnvDTE.DTE)
    MessageBox.Show("Programming language used to author the code: " + _
                    dte.Debugger.Breakpoints.Item(1).Language, _
                    "Breakpoint Test - Language")
End Sub

.NET Framework Security

See Also

Reference

Breakpoint Interface

EnvDTE Namespace

Other Resources

How to: Compile and Run the Automation Object Model Code Examples