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_mm256_msub_ps

Visual Studio 2010 SP1 is required.

Microsoft Specific

Generates the FMA4 YMM instruction vfmsubps to perform a single-round floating-point multiply-subtract of its sources.

__m128 _mm256_msub_ps (
   __m256 src1,
   __m256 src2,
   __m256 src3
);

Parameters

  • [in] src1
    A 256-bit parameter that contains eight 32-bit floating-point values.

  • [in] src2
    A 256-bit parameter that contains eight 32-bit floating-point values.

  • [in] src3
    A 256-bit parameter that contains eight 32-bit floating-point values.

Return value

A 256-bit result r that contains eight 32-bit floating-point values.

r[i] := src1[i] * src2[i] - src3[i];

Requirements

Intrinsic

Architecture

_mm256_msub_ps

FMA4

Header file <intrin.h>

Remarks

Each of the eight single-precision floating-point values in src1 is multiplied by the corresponding value in src2, the corresponding value in src3 is subtracted from the product, and the result is stored as the corresponding value in the destination. Each multiply-subtract pair is performed with a single round at the end, as if intermediate results were computed to infinite precision.

The vfmsubps instruction is part of the FMA4 family of instructions. Before you use this intrinsic, you must ensure that the processor supports this instruction. To determine hardware support for this instruction, call the __cpuid intrinsic with InfoType = 0x80000001 and check bit 16 of CPUInfo[2] (ECX). This bit is 1 when the instruction is supported, and 0 otherwise.

Example

#include <stdio.h>
#include <intrin.h>
int main()
{
    __m256 a, b, c, d;
    int i;
    for (i = 0; i < 8; i++) {
        a.m256_f32[i] = i;
        b.m256_f32[i] = 2.;
        c.m256_f32[i] = 3.;
    }
    d = _mm256_msub_ps(a, b, c);
    for (i = 0; i < 8; i++) printf_s(" %.3f", d.m256_f32[i]);
    printf_s("\n");
}
-3.000 -1.000 1.000 3.000 5.000 7.000 9.000 11.000

See Also

Reference

_mm_msub_ps

_mm_msub_ss

_mm256_msub_pd

_mm256_macc_ps

_mm256_nmacc_ps

_mm256_nmsub_ps

__cpuid, __cpuidex

FMA4 Intrinsics Added for Visual Studio 2010 SP1