Debugger2.Languages Property
Gets a list of languages that the debugger supports.
Namespace: EnvDTE80
Assembly: EnvDTE80 (in EnvDTE80.dll)
Syntax
'Declaration
ReadOnly Property Languages As Languages
Languages Languages { get; }
property Languages^ Languages {
Languages^ get ();
}
abstract Languages : Languages
function get Languages () : Languages
Property Value
Type: EnvDTE.Languages
A Languages collection.
Implements
Remarks
Languages gets a Languages collection containing a list of languages that the debugger supports. This list is dictated by the version of Visual Studio and the installed language add-ons.
Examples
The following example demonstrates how to use the Languages property.
To test this property, open the target project and run the add-in.
public static void Languages(EnvDTE80.DTE2 dte)
{
// Setup debug Output window.
Window w =
(Window)dte.Windows.Item(EnvDTE.Constants.vsWindowKindOutput);
w.Visible = true;
OutputWindow ow = (OutputWindow)w.Object;
OutputWindowPane owp = ow.OutputWindowPanes.Add("Languages Test");
owp.Activate();
EnvDTE80.Debugger2 debugger = (EnvDTE80.Debugger2)dte.Debugger;
foreach (EnvDTE.Language lang in debugger.Languages)
owp.OutputString(lang.Name + "\n");
}
Sub SupportedLanguages()
Dim ow As OutputWindow
ow = DTE2.Windows.Item(Constants.vsWindowKindOutput).Object
ow.ActivePane.OutputString("Debugger supports the following _
languages:" + vbCrLf)
Dim lang As Language
For Each lang In DTE2.Debugger.Languages
ow.ActivePane.OutputString(lang.Name + vbCrLf)
Next
End Sub
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.