Microsoft.SmartDevice.DeviceAgentTransport Namespace
This namespace contains types that make up the device side of the Smart Device Connectivity API. Managed smart device applications that reference and use this namespace are called device agent applications. Desktop applications that use the Smart Device Connectivity API can deploy device agents to the device and communicate with them by exchanging packet data. By using this library, you can programmatically exchange data between device and desktop while letting the Smart Device Connectivity API handle device interconnectivity and transport mechanism details.
To use Microsoft.SmartDevice.DeviceAgentTransport in your smart device project, complete the following tasks:
In your smart device project, add a reference to the Microsoft.Smartdevice.DeviceAgentTransport.dll assembly (drive:\Program Files\Common Files\Microsoft Shared\CoreCon\1.0\Target\Microsoft.Smartdevice.DeviceAgentTransport.dll).
Deploy both the native DeviceAgentTransport.dll library (drive:\Program Files\Common Files\Microsoft Shared\CoreCon\1.0\Target\wce400\cpu\DeviceAgentTransport.dll) and managed Microsoft.Smartdevice.DeviceAgentTransport.dll assembly to the smart device.
For more information, see Controlling Devices with the Smart Device Connectivity API and Walkthrough: Exchanging Data between Desktop and Device Applications.
Note
To create a device agent using Visual C++, use Unmanaged Device-Side Smart Device Connectivity API.
Classes
Class | Description | |
---|---|---|
DeviceAgentTransportFactory | Used to get objects that implement IDeviceAgentTransport. | |
InteropUtils | Contains utility functions to aid interoperability. | |
PacketFactory | Used to get objects that implement IPacket. |
Interfaces
Interface | Description | |
---|---|---|
IAgentTransportShutdownCallback | Defines the methods that a shutdown callback object must implement. | |
IDeviceAgentTransport | Used to communicate with a RemoteAgent on the desktop computer. | |
IDevicePacketStream | Exchanges data with a connected DevicePacketStream on the desktop computer by reading and writing objects that implement IPacket. | |
IPacket | Holds data and is used by objects that implement IDevicePacketStream to transfer data between a device agent application and a desktop computer. |
Enumerations
Enumeration | Description | |
---|---|---|
DataType | Indicates the type of data in the Microsoft.SmartDevice.DeviceAgentTransport.IPacket. |
Examples
Imports System
Imports System.Collections.Generic
Imports System.Text
Imports Microsoft.SmartDevice.DeviceAgentTransport
Imports System.Windows.Forms
Class Program
<MTAThread()> _
Shared Sub Main(ByVal args() As String)
Dim serviceids(0 To 0) As String
serviceids(0) = "2FAD740C-B5D3-4ad0-BE23-5682503584BF"
' Get an instance of Device Agent Transport
Dim transport As IDeviceAgentTransport = _
DeviceAgentTransportFactory.GetAgentTransport()
' Register the callback object with the Device Agent Transport.
Dim shutdownCallback As New ShutdownCallback()
transport.RegisterShutdownCallback(shutdownCallback, shutdownCallback)
' Let the desktop application know that this device agent was deployed successfully
' and will handle the supplied list of service IDs.
transport.AcknowledgeLaunch(Convert.ToUInt32(serviceids.Length), serviceids)
' Open a communcation stream with desktop application on the service.
Dim packetStream As IDevicePacketStream
transport.AcceptConnectionEx(serviceids(0), packetStream)
Dim packet As IPacket
' Check for a packet while communication stream is connected.
While packetStream.IsConnected()
' If a packet is found, display the string and integer data.
If packetStream.IsPacketAvailable() Then
packetStream.Read(packet)
Dim sb As New StringBuilder()
While Not packet.IsEndOfPacket()
Select Case packet.ReadDataType()
Case DataType.BoolType
Dim boolValue As Boolean = packet.ReadBool()
Case DataType.ByteArrayType
' Read bytes and convert IntPtr to byte[]
Dim ptr As IntPtr
Dim size As System.UInt32 = 0
packet.ReadBytes(ptr, size)
Dim buffer As Byte() = InteropUtils.ConvertIntPtrToByteArray(ptr, _
Convert.ToInt32(size))
Case DataType.ByteType
Dim byteValue As Byte = packet.ReadByte()
Case DataType.CharType
Dim charValue As Char = packet.ReadChar()
Case DataType.Int32Type
sb.Append("Int32Type: " + packet.ReadInt32().ToString() + _
vbCr + vbLf)
Case DataType.StringType
sb.Append("String: " + packet.ReadString() + vbCr + vbLf)
Case Else
End Select
End While
MessageBox.Show(sb.ToString())
Exit While
End If
System.Threading.Thread.Sleep(1000)
End While
packet = PacketFactory.GetNewPacket()
' Write the version of .NET Compact Framework into the packet.
packet.WriteString("Hello Desktop Computer")
packet.WriteInt32(Environment.Version.Major)
packet.WriteInt32(Environment.Version.Minor)
packet.WriteInt32(Environment.Version.Build)
packet.WriteInt32(Environment.Version.Revision)
' Pass the packet to desktop application.
packetStream.Write(packet)
End Sub 'Main
End Class 'Program
' Define your own shutdown implementation
Class ShutdownCallback
Implements IAgentTransportShutdownCallback
Sub Shutdown(ByVal in_pUnknown As Object) _
Implements IAgentTransportShutdownCallback.Shutdown
' Insert cleanup code here
End Sub 'Shutdown
End Class 'ShutdownCallback
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.SmartDevice.DeviceAgentTransport;
using System.Windows.Forms;
class Program
{
[MTAThread]
static void Main(string[] args)
{
string[] serviceids = { "2FAD740C-B5D3-4ad0-BE23-5682503584BF" };
// Get an instance of Device Agent Transport
IDeviceAgentTransport transport = DeviceAgentTransportFactory.GetAgentTransport();
// Register the callback object with the Device Agent Transport.
ShutdownCallback shutdownCallback = new ShutdownCallback();
transport.RegisterShutdownCallback(shutdownCallback, shutdownCallback);
// Let the desktop application know that this device agent was deployed successfully
// and will handle the supplied list of service IDs.
transport.AcknowledgeLaunch(Convert.ToUInt32(serviceids.Length), serviceids);
// Open a communcation stream with desktop application on the service.
IDevicePacketStream packetStream;
transport.AcceptConnectionEx(serviceids[0], out packetStream);
IPacket packet;
// Check for a packet while communication stream is connected.
while (packetStream.IsConnected())
{
// If a packet is found, display the string and integer data.
if (packetStream.IsPacketAvailable())
{
packetStream.Read(out packet);
StringBuilder sb = new StringBuilder();
while (!packet.IsEndOfPacket())
{
switch (packet.ReadDataType())
{
case DataType.BoolType:
bool boolValue = packet.ReadBool();
break;
case DataType.ByteArrayType:
// Read bytes and convert IntPtr to byte[]
IntPtr ptr;
uint size = 0;
packet.ReadBytes(out ptr, out size);
byte[] buffer = InteropUtils.ConvertIntPtrToByteArray(ptr,
Convert.ToInt32(size));
break;
case DataType.ByteType:
byte byteValue = packet.ReadByte();
break;
case DataType.CharType:
char charValue = packet.ReadChar();
break;
case DataType.Int32Type:
sb.Append("Int32Type: " + packet.ReadInt32().ToString() + "\r\n");
break;
case DataType.StringType:
sb.Append("String: " + packet.ReadString() + "\r\n");
break;
default:
break;
}
}
MessageBox.Show(sb.ToString());
break;
}
System.Threading.Thread.Sleep(1000);
}
packet = PacketFactory.GetNewPacket();
// Write the version of .NET Compact Framework into the packet.
packet.WriteString("Hello Desktop Computer");
packet.WriteInt32(Environment.Version.Major);
packet.WriteInt32(Environment.Version.Minor);
packet.WriteInt32(Environment.Version.Build);
packet.WriteInt32(Environment.Version.Revision);
// Pass the packet to desktop application.
packetStream.Write(packet);
}
}
// Define your own shutdown implementation
class ShutdownCallback : IAgentTransportShutdownCallback
{
public void Shutdown(object in_pUnknown)
{
// Insert cleanup code here
}
}