The Debug Heap from C++
This topic applies to:
Edition |
Visual Basic |
C# |
C++ |
Web Developer |
---|---|---|---|---|
Express |
Native only |
|||
Standard |
Native only |
|||
Pro and Team |
Native only |
Table legend:
Applies |
|
Does not apply |
|
Command or commands hidden by default. |
In C++, you can call the Debug version of the new operator directly or create macros that replace the new operator in debug mode, as shown in the following example.
Replacing the new operator
/* MyDbgNew.h
Defines global operator new to allocate from
client blocks
*/
#ifdef _DEBUG
#define DEBUG_CLIENTBLOCK new( _CLIENT_BLOCK, __FILE__, __LINE__)
#else
#define DEBUG_CLIENTBLOCK
#endif // _DEBUG
/* MyApp.cpp
Compile options needed: /Zi /D_DEBUG /MLd
* or use a
* Default Workspace for a Console Application to
* build a Debug version
*/
#include "crtdbg.h"
#include "mydbgnew.h"
#ifdef _DEBUG
#define new DEBUG_CLIENTBLOCK
#endif
int main( ) {
char *p1;
p1 = new char[40];
_CrtMemDumpAllObjectsSince( NULL );
}
The Debug version of the delete operator works with all block types and requires no changes in your program when you compile a Release version.