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SKTexture.PreloadTexturesAsync(SKTexture[]) Method

Definition

Loads the textures into memory and calls completion when finished.

public static System.Threading.Tasks.Task PreloadTexturesAsync (SpriteKit.SKTexture[] textures);
static member PreloadTexturesAsync : SpriteKit.SKTexture[] -> System.Threading.Tasks.Task

Parameters

textures
SKTexture[]

Returns

A task that represents the asynchronous PreloadTextures operation

Applies to