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SKSpriteNode.BlendMode Property

Definition

Gets or sets the blending mode to use when blending this node into its parent's frame buffer.

public virtual SpriteKit.SKBlendMode BlendMode { [Foundation.Export("blendMode")] get; [Foundation.Export("setBlendMode:")] set; }
member this.BlendMode : SpriteKit.SKBlendMode with get, set

Property Value

Attributes

Applies to