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SKFieldNode.Region Property

Definition

Gets or sets the area where the field's effects are applied.

public virtual SpriteKit.SKRegion Region { [Foundation.Export("region", ObjCRuntime.ArgumentSemantic.Strong)] get; [Foundation.Export("setRegion:", ObjCRuntime.ArgumentSemantic.Strong)] set; }
member this.Region : SpriteKit.SKRegion with get, set

Property Value

Attributes

Applies to