SKFieldNode.CreateNoiseField(nfloat, nfloat) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Creates a node that applies randomized accelerations to physics bodies.
[Foundation.Export("noiseFieldWithSmoothness:animationSpeed:")]
public static SpriteKit.SKFieldNode CreateNoiseField (nfloat smoothness, nfloat speed);
static member CreateNoiseField : nfloat * nfloat -> SpriteKit.SKFieldNode
Parameters
- smoothness
- nfloat
- speed
- nfloat
Returns
- Attributes