SCNPhysicsContactDelegate.DidBeginContact Method
Definition
Important
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[Foundation.Export("physicsWorld:didBeginContact:")]
public virtual void DidBeginContact (SceneKit.SCNPhysicsWorld world, SceneKit.SCNPhysicsContact contact);
abstract member DidBeginContact : SceneKit.SCNPhysicsWorld * SceneKit.SCNPhysicsContact -> unit
override this.DidBeginContact : SceneKit.SCNPhysicsWorld * SceneKit.SCNPhysicsContact -> unit
Parameters
- world
- SCNPhysicsWorld
- contact
- SCNPhysicsContact
- Attributes