Edytuj

Udostępnij za pośrednictwem


SCNPhysicsBody.CreateDynamicBody Method

Definition

Creates a new physics body that responds to forces, torques, and collisions.

[Foundation.Export("dynamicBody")]
public static SceneKit.SCNPhysicsBody CreateDynamicBody ();
static member CreateDynamicBody : unit -> SceneKit.SCNPhysicsBody

Returns

Attributes

Applies to