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IVsProjectCfgDebugTargetSelection.GetCurrentDebugTarget Method

Definition

Retrieves the command that is currently latched on the debug target menu controller.

public:
 void GetCurrentDebugTarget([Runtime::InteropServices::Out] Guid % pguidDebugTargetType, [Runtime::InteropServices::Out] System::UInt32 % pDebugTargetTypeId, [Runtime::InteropServices::Out] System::String ^ % pbstrCurrentDebugTarget);
public void GetCurrentDebugTarget (out Guid pguidDebugTargetType, out uint pDebugTargetTypeId, out string pbstrCurrentDebugTarget);
abstract member GetCurrentDebugTarget : Guid * uint32 * string -> unit
Public Sub GetCurrentDebugTarget (ByRef pguidDebugTargetType As Guid, ByRef pDebugTargetTypeId As UInteger, ByRef pbstrCurrentDebugTarget As String)

Parameters

pguidDebugTargetType
Guid

[out] A GUID containing the debug target type.

pDebugTargetTypeId
UInt32

[out] The identifier of the debug target type.

pbstrCurrentDebugTarget
String

[out] The current debug target.

Remarks

The latched command is displayed as the visible command icon on the toolbar for the menu controller. If you want the project to inform the menu controller that the current debug target has changed by some other mechanism than the user making a selection with the menu controller, then the project can call UpdateDebugTargets to tell the menu control to update its state at the next idle time.

Applies to