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LaunchProfileTypePropertiesAvailableStatus Class

Definition

public class LaunchProfileTypePropertiesAvailableStatus : Microsoft.VisualStudio.ProjectSystem.Query.Framework.PropertiesAvailableStatus<Microsoft.VisualStudio.ProjectSystem.Query.Metadata.LaunchProfileTypeType>, IEquatable<Microsoft.VisualStudio.ProjectSystem.Query.IPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.ILaunchProfileTypePropertiesAvailableStatus
type LaunchProfileTypePropertiesAvailableStatus = class
    inherit PropertiesAvailableStatus<LaunchProfileTypeType>
    interface ILaunchProfileTypePropertiesAvailableStatus
    interface IPropertiesAvailableStatus
    interface IEquatable<IPropertiesAvailableStatus>
Public Class LaunchProfileTypePropertiesAvailableStatus
Inherits PropertiesAvailableStatus(Of LaunchProfileTypeType)
Implements IEquatable(Of IPropertiesAvailableStatus), ILaunchProfileTypePropertiesAvailableStatus
Inheritance
Implements

Constructors

LaunchProfileTypePropertiesAvailableStatus()

Properties

AvailableProperties (Inherited from PropertiesAvailableStatus)
CommandName
Count (Inherited from PropertiesAvailableStatus)
DefinedEntityType (Inherited from PropertiesAvailableStatus<TEntityType>)
DisplayName
EntityType

The entity type where this status applies to.

(Inherited from PropertiesAvailableStatus<TEntityType>)
HelpUrl
ImageMoniker
IsEmpty (Inherited from PropertiesAvailableStatus)
IsFrozen (Inherited from PropertiesAvailableStatus)

Methods

EnsureMutable()

Check and throw, if the object is set to readonly.

(Inherited from PropertiesAvailableStatus)
Equals(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
Freeze() (Inherited from PropertiesAvailableStatus)
GetAvailableModelProperties() (Inherited from PropertiesAvailableStatus)
IntersectWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsAvailable(String) (Inherited from PropertiesAvailableStatus)
IsSubsetOf(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsValueAvailable(IEntityProperty)

Check whether value is available for a property.

(Inherited from PropertiesAvailableStatus)
MakeMutableCopy() (Inherited from PropertiesAvailableStatus)
NewInstance()
RequireProperty(IEntityProperty) (Inherited from PropertiesAvailableStatus)
RequireProperty(String) (Inherited from PropertiesAvailableStatus)
ToString() (Inherited from PropertiesAvailableStatus)
UnionWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)

Applies to