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AssemblyReferencePropertiesAvailableStatus Class

Definition

public class AssemblyReferencePropertiesAvailableStatus : Microsoft.VisualStudio.ProjectSystem.Query.Framework.PropertiesAvailableStatus<Microsoft.VisualStudio.ProjectSystem.Query.Metadata.AssemblyReferenceType>, IEquatable<Microsoft.VisualStudio.ProjectSystem.Query.IPropertiesAvailableStatus>, Microsoft.VisualStudio.ProjectSystem.Query.IAssemblyReferencePropertiesAvailableStatus
type AssemblyReferencePropertiesAvailableStatus = class
    inherit PropertiesAvailableStatus<AssemblyReferenceType>
    interface IAssemblyReferencePropertiesAvailableStatus
    interface IPropertiesAvailableStatus
    interface IEquatable<IPropertiesAvailableStatus>
Public Class AssemblyReferencePropertiesAvailableStatus
Inherits PropertiesAvailableStatus(Of AssemblyReferenceType)
Implements IAssemblyReferencePropertiesAvailableStatus, IEquatable(Of IPropertiesAvailableStatus)
Inheritance
Implements

Constructors

AssemblyReferencePropertiesAvailableStatus()

Properties

Alias
AvailableProperties (Inherited from PropertiesAvailableStatus)
CopyLocal
Count (Inherited from PropertiesAvailableStatus)
Culture
DefinedEntityType (Inherited from PropertiesAvailableStatus<TEntityType>)
Description
EntityType

The entity type where this status applies to.

(Inherited from PropertiesAvailableStatus<TEntityType>)
FullName
IsEmpty (Inherited from PropertiesAvailableStatus)
IsFrozen (Inherited from PropertiesAvailableStatus)
MajorVersion
MinorVersion
Name
Path
Resolved
SpecificVersion
Type
Version

Methods

EnsureMutable()

Check and throw, if the object is set to readonly.

(Inherited from PropertiesAvailableStatus)
Equals(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
Freeze() (Inherited from PropertiesAvailableStatus)
GetAvailableModelProperties() (Inherited from PropertiesAvailableStatus)
IntersectWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsAvailable(String) (Inherited from PropertiesAvailableStatus)
IsSubsetOf(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)
IsValueAvailable(IEntityProperty)

Check whether value is available for a property.

(Inherited from PropertiesAvailableStatus)
MakeMutableCopy() (Inherited from PropertiesAvailableStatus)
NewInstance()
RequireProperty(IEntityProperty) (Inherited from PropertiesAvailableStatus)
RequireProperty(String) (Inherited from PropertiesAvailableStatus)
ToString() (Inherited from PropertiesAvailableStatus)
UnionWith(IPropertiesAvailableStatus) (Inherited from PropertiesAvailableStatus)

Applies to