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IGL10.GlNumCompressedTextureFormats Field

Definition

[Android.Runtime.Register("GL_NUM_COMPRESSED_TEXTURE_FORMATS")]
public const int GlNumCompressedTextureFormats = 34466;
[<Android.Runtime.Register("GL_NUM_COMPRESSED_TEXTURE_FORMATS")>]
val mutable GlNumCompressedTextureFormats : int

Field Value

Value = 34466
Attributes

Applies to